|
The following points are guidelines we follow when ranking levels for the list. While not perfect, we found this to be the closest approach to objectively rank these levels.
- Levels are ranked based on their difficulty during both blind and 100% playthroughs.
- Levels that have never been completed legitimately will not be added to the list; therefore, levels such as Cain’s Void are excluded.
- We evaluate levels across several difficulty categories: platforming, puzzle solving, length, combat, and exploration.
- Length is considered a defining factor, as it interacts with and amplifies the other categories. For example, while a level like Kaizo Raider features more difficult platforming than CIL, the latter is ultimately considered more challenging due to its length, which makes the experience more exhausting over time.
- If a level has a “**” next to its name means that its position on the list is being discussed.
- In the notes section for each level, we specify which categories contribute to its difficulty using the following abbreviations: [p] for platforming, [l] for length, [e] for exploration, [ps] for puzzle solving, and [c] for combat.
- We encourage you to join our Discord server if you have any suggestions for the list or wish to discuss the placement of specific levels.
|